
Design Thinking for Games
Brenda Romero is an award-winning game director, entrepreneur, and Fulbright award recipient who entered the video game industry in 1981 and is presently CEO and co-founder of Romero Games. As a game developer, she has worked on 50 games and contributed to many seminal titles, including Wizardry, Ghost Recon, and Dungeons & Dragons. Brenda has been designing and inventing games her whole life and she’s become one of the world's best at it. So, what's the connection between designing a game and designing for physical space? In today's episode, Brenda helps us discover it just might be the challenge of designing for the interactive and emotional experience of being human.